“So why are you bitching then?” you may be asking right about now. Well I’ll tell you, oh so impetuous reader. I’m bitching because both games fell victim to having “Star Wars” slapped on the box. The very thing that made both games something I wanted to play, is the very same thing that eventually killed Star Wars: Galaxies, and is currently killing The Old Republic. The weight of those two simple words raises expectations to such heights, and grinds the gears of progress to a near stand still.
In the midst of the hype-machine that has followed The Avengers ever since we saw a tiny teaser at the end of Captain America: The First Avenger, fans may have missed a tie-in that is almost always paired with a large-scale sci-fi blockbuster. Let me clue you in: there’s no Avengers video game.
I would imagine that the big issues of the day don’t spring to mind when you think of video games. And frankly, I find it kind of surprising. Not only do “big issues” seem to pervade our collective existence at every waking second (thanks to things like the internet, climate change documentaries, and Fox News), but games have gotten progressively more mainstream in their acceptance. Because of this acceptance, one might expect there to be more stories being told that challenge the status quo or upset the stereotypes with which we’ve become comfortable…
I’ll admit it. I have a problem. I just can’t resist a Collector’s Edition. Every time a title releases with one of these “limited” versions, I have as hard of a time hanging onto my money as a John in Las Vegas. Let me explain how deep-rooted this issue resides. I was in a Best Buy last week perusing the video game section…
With the rampant (but very early) success of the Wii now a distant memory. The folks at Nintendo will soon be releasing their next generation console. Dubbed the Wii U, a full-on demo is expected at June’s E3 convention. While most folks are wondering how Nintendo’s next “innovative” step is going to play out, I’m [...]
In my many years as a gamer, and now as someone who writes about games; I’ve never seen a point in time where a fairly significant portion of a games audience was so unhappy with the way a game ended. So much so that it drove them to organize. Not only have Mass Effect 3 fans demanded a new DLC based ending for Mass Effect 3, but now a 20,000 strong petition is circulating around the net as well…
We’ve been hearing for a number of years now that console exclusives are a thing of the past, if not dead altogether. I posit that this is not the case, at least not to that extent. Console exclusives, as far as the big console manufacturers are concerned, are still VERY relevant…
Generally speaking, movies based on videos games kinda suck. At best, they tend to be forgettable fluff the likes of the Tomb Raider or Prince of Persia flicks. At worst, they’re violently incompetent cinematic atrocities like the Bloodrayne or Alone in the Dark movies. A lot of critics seem to pan video game movies based on their pedigree alone. That’s an unfair judgment, but if you had to sit through the Dungeon Siege adaptation you’d be angry too…
Innovation. It’s the crux of the video game industry. How can we add to a gamer’s overall experience? What extra features does our audience want most? Is there any way we can possibly make even more money? Whatever the reason, it’s not in question that the business of video games has been booming for quite some time now. That being said, the gamer’s experience is probably at its most complex, proving innovation has its cost…
The major powers in this current so-called “Console War” may just have come to the negotiating table a bit early. Xbox 360 sales for Christmas of 2011 were staggeringly high to say the least, and despite the Nintendo Wii’s ski slope-like decline in sales, the PlayStation 3 and Sony may just have to accept defeat for this cycle (well not defeat, but a bronze medal or an “‘A’ for Effort” or…something else of that nature…)